Ad maiorem
Eighteen generalates, from Ignatius to Ricci. The end is fixed: 1773.
Ad maiorem is a solitaire game about the old Society of Jesus, from its founding in 1540 to its suppression in 1773. You govern the order one generalate at a time — recruiting men, founding colleges, sending missions, pleading at court — while a suppression clock climbs toward expulsion from Portugal, France and Spain.
You cannot save the Society; the brief of 1773 always comes. The question is what survives it. The final accounting scores what crosses the gap: printed texts in full, colleges at half, and — if you kept the periphery strong — the remnant in White Russia.
The footnotes open. The rules come from the Society's own documents: the Formula of the Institute sets the caps, the Spiritual Exercises govern consolation and desolation, and the third era is keyed to the charges recited in the brief of suppression. Every card carries a citation that opens the source, paragraph-exact, in the public-domain research apparatus Ignatiana.
- 18 turns, about 20–30 minutes
- 40 event cards across three eras, including the decree De genere (1593) and Molina on the slave trade
- A daily game: everyone plays the same shuffle each day
- A local hall of the accounting, and a benchmark against 300 bot games at the end
- English and German
A teaching game, not a simulation: it abstracts the timing of events and does not play out colonial violence, but names it. The limits are stated in the rules.
Credits. Design and development: Pantaleon Fassbender, built with the help of Claude (Anthropic) for code and card texts. Seals and era plates: engravings from the Imago primi saeculi (Antwerp 1640), public domain. Music (optional, off by default): Giovanni Girolamo Kapsberger's lute works, streamed via YouTube, never copied; the recording remains its uploader's. Code MIT, content CC BY 4.0.
Achtzehn Generalate, von Ignatius bis Ricci. Das Ende steht fest: 1773.
Ad maiorem ist ein Solitärspiel über die alte Gesellschaft Jesu, von der Gründung 1540 bis zur Aufhebung 1773. Sie führen den Orden Generalat für Generalat — nehmen Männer auf, gründen Kollegien, entsenden Missionen, bitten bei Hofe —, während eine Aufhebungsuhr auf die Vertreibungen aus Portugal, Frankreich und Spanien zuläuft.
Retten lässt sich die Gesellschaft nicht; das Breve von 1773 kommt immer. Die Frage ist, was es überdauert. Die Schlussabrechnung zählt, was die Lücke überquert: gedruckte Texte voll, Kollegien halb — und, wer die Peripherie stark hielt, den Rest in Weißrussland.
Die Fußnoten öffnen sich. Die Regeln stammen aus den Dokumenten des Ordens selbst; jede Karte trägt ein Zitat, das die Quelle absatzgenau im gemeinfreien Forschungsapparat Ignatiana öffnet. 18 Züge, etwa 20–30 Minuten, 40 Ereigniskarten, eine Tagespartie, Deutsch und Englisch.
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Pantaleon Fassbender |
| Genre | Strategy, Card Game, Educational |
| Tags | Historical, Singleplayer, solitaire, Turn-based |
| AI Disclosure | AI Assisted, Code, Text |




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